Dexterity determines how quick and agile you are. If you need to run fast, dodge effectively, or fire a gun accurately you use Dexterity. Dexterity also impacts your initiative in combat (see Wits page).

If a character's Dexterity ever falls to zero, they are unable to make any physical actions (including talking).

1 You can catch a fly, if it’s dead and you’re having a good day.
2 You don’t impress anybody with your tennis skills; you don’t embarrass yourself either.
3 You can juggle two tennis balls with one hand.
4 You set the state dart throwing record. Blindfolded.
5 You’re lightning made flesh, no one can catch you

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