Wits determine how quickly you think and are vital in determining when you can act in combat. For initiative, roll one die and add your scores in Wits and Dexterity to see how quickly you act. The higher the score, the faster you are.

If a character's Wits ever falls to 0, they die.

· You have to have jokes explained to you.
·· You always think of the perfect comeback a few days too late.
··· You should try out for “Wheel of Fortune.”
···· You are completely unflappable and can adapt to any situation.
····· Oscar Wilde would weep with envy.

back to Attributes

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License