Sorcery
Sorcery draws on ambient power and belief to function. It is the slowest to develop and is the most difficult form of magic to raise, but the most powerful and flexible overall.
Sorcery Paths cost Current Rating x 7 (with the exception of Chorus, which costs Current Rating x5). They can be raised to a level of 6.
For an overview of the workings of Sorcery, see Sorcery Mechanics.
page revision: 5, last edited: 27 Jul 2011 16:55





